Serious Play Conference

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    • Conference Coverage (below)
      • Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
      • Short Term Engagement Talk at Serious Play Conference 2019
      • Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
      • Serious Play for Healthcare – getsocialhealth.com
      • Games get serious in education and corporate training (interview)
      • GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
      • Game Industry News – Jesse Schell
      • Venture Beat – Sue Bohle
      • Learning Solutions Mag – Sue Bohle
  • Attend

    • Register for Conference
    • Who Should Attend
    • Volunteer Application
    • Media Registration
    • Request to Attend Letter
    • Certificate
  • Program / Sched

    • 2022 Program
  • Exhibit / Sponsor

    • 2023 Exhibitor Opportunities
    • 2023 Sponsor Opportunities
    • Who Exhibits, Sponsors
  • Speakers
    • 2022 Speakers
    • 2023 Speaker Submission Form
    • 2023 Judge Application Form
  • Awards
    • About Award Program
    • 2023 Digital, Tabletop, Student Game Award Entry Form
  • Research
    • White Paper:
      Dozens of New Funding Sources for Learning Games are Now on the Market
    • The 2022-2027 US AI-Based Learning Market
    • White Paper:
      Metariverse 2021 Global Learning Technology Investment Patterns
    • 2022-2027 US Mobile Learning Game Market – METARIVERSE REPORT
    • 2021-2026 U.S. Extended (XR) Reality Learning Market – METARIVERSE REPORT
    • 2021-2026 U.S. Healthcare Game-based Simulations Market
    • 2021-2026 US Game-Based Learning Market – METARIVERSE REPORT
    • Articles, Research, Stats On Value Of GBL
    • 2020-2025 Global Game-Based Learning Market – METARIVERSE REPORT

Testimonial

Barbara Mitchell

“I've left our time together so energized and excited…I love the perspectives they bring…

June 18, 2022

Valary A Oleinik

“One of the highlights for me was seeing some of the participants that came…

September 8, 2021

Karen A. Burns

“The conference was fantastic! I can’t wait to go back and listen to the…

September 8, 2021

Robin Bagent 2

“I enjoy being part of Serious Play each year because gamification has helped my…

September 8, 2021

Paulette Jones

“This past year was my first year at Serious Play Conference and it was…

September 8, 2021

Donna Bayer

“Serious Play has been invaluable as I further my understanding of game-based learning! Sue…

March 22, 2021

Robin Bagent

“Serious Play helps push my skills forward through shared innovation and the creative ideas…

March 22, 2021

Eyes in Sync

“We met years ago at a Serious Play Conference, where I also met Tomo…

July 6, 2020

Alex Norton

“I’ve attended the Serious Play Conference for the past three years and it never…

October 21, 2019

Fortune 500 Executive

“I go to a lot of conferences, and I keep in touch with more…

October 21, 2019

Fraser Stowe

“I think the conference was great. I learned so much. I’m in; I want…

October 21, 2019

Mitch Weisburgh

“At Serious Play, I get to collaborate with people who are making a difference.…

October 21, 2019

Michael Freeman

“Serious Play Conference has been a great venue for us to share and test…

October 21, 2019

Mark Lewis

“It was a great conference. I attend several each year in areas related to…

October 21, 2019

David Mawei

“This conference is the best one i have attended in the U.S. on serious…

October 21, 2019

Todd Conley

“Compared to all of the other conferences I’ve attended, this seems to have been…

October 21, 2019
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