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10 a.m. – 4:30 p.m. – Tuesday, Eastern Time
Instructors:
Monica Cornetti, CEO, Sententia Gamification Consortium
Jonathan Peters PhD, CMO, Sententia Gamification Consortium
Like no other conference or workshop you’ve attended, this program is not for every-one. We’re looking for L&D and HR professionals, Adult Educators and Training Leads who are interested in leveling up their talent development, compliance or secondary education courses with gamification. If you are a learning professional who believes that your learners deserve better, then this workshop is for you.
Experience gamification in real-time as you learn in a fully gamified educational envi-ronment. The Sententia Gamification Certification is a complete immersion experience – come prepared to play full out. You’ll leave feeling creatively inspired and challenged to technically master the time proven process for adapting a gamification strategy for your programs.
Upon completion you will be able to effectively create a detailed learning proposal for any course using the 5-step Sententia Gamification of Learning framework. Plus, this is the ONLY Gamification Certification that earns you recertification* credits with SHRM and ATD.
NO CODING SKILLS REQUIRED!
Tools You Will Receive to Keep:
Below is a list of the tools and resources that each participant will receive to aid in per-formance support during the course, and in learning transfer after the course has been completed
Cost: $350.00
10 a.m. – 3:30 p.m. – Tuesday, Eastern Time
Instructor:
Chris (Wombat) Crowell
Game Design Faculty Member at Sheridan College,
Woodbridge, Ontario, Canada
In this 6 hour workshop, Chris will take self-formed teams of educators and company training personnel through his proven process of making a game from a curriculum concept of their choice.
As the teams collaboratively create a new game prototype, lively discussion during each development stage will inform their decisions about resources, game design and player experience, providing an understanding of the key elements in a serious game framework.
During the process, attendees learn how to figure out WHAT to build by discussing together the process and game theory. By the end of the day, they will have experiential learning about creating an experiential learning experience; it’s like some kind of “Experience-ception”!
Attendees also come away with an ‘ugly paper prototype’ that they can take back to their classrooms or companies or software support team for further development.
Outcomes:
No coding required, tech knowledge is not a blocker. Your game prototypes will be in the form of rules, graphics, and art that your team creates in a collaborative space on Google Drive.
Class size Limited. Register Early
Cost: $350.00
(Prerequisite for Accessibility Workshop)
10 a.m. – 1 p.m. – Tuesday, Eastern Time
Intermediate Skill Level
Instructor:
Dr. Paul Pivec, Director | CranberryBlue R&D | Austria
Attendees will be guided through a rapid development process for a serious game using only a drag and drop techniques. This condensed workshop will provide the basic knowledge of Unity and Game Creator and transferable skills attendees can use tomake a serious digital game on any platform.
Used within education, by indie developers and commercial companies, Unity with the Game Creator plugin enables anyone to drag and drop highly efficient and functional code into their project. This allows anyone, from students and teachers through to commercial developers to decrease their timeline to focus on the aesthetics, mechanics, and learning outcomes of the resulting product.
This workshop will be engaging and informative and most of all, the attendees will learn easy to use computer-based tools that will let them create their own serious digital game. Game Creator is required for this workshop and can be purchased from the Unity Asset store here,
The Learning outcomes for this course are as follows:
• Basic use of the Unity Editor and Installation of Unity Packages
• Knowledge and use of Game Creator Triggers, Actions, and Camera Motors
• Creating and animating Splash Screens and User Interface Screens.
• Configuring and building a Unity game for Desktop platforms
A Certificate of Completion will be presented at the end of the course.
For this course, you will need a licensed copy of the following assets:
• Game Creator for Unity
Please purchase these using the product page on this site.
Minimum number of attendees needed – 6
Maximum number for class – 25
This course has currently been scheduled for one session:
Tuesday 22nd of June, 2021 if you have not completed the full Game Creator course, it is a prerequisite for the Accessibility Course.
Cost: $200 USD