Serious Play Conference

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    • Conference Coverage (below)
      • Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
      • Short Term Engagement Talk at Serious Play Conference 2019
      • Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
      • Serious Play for Healthcare – getsocialhealth.com
      • Games get serious in education and corporate training (interview)
      • GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
      • Game Industry News – Jesse Schell
      • Venture Beat – Sue Bohle
      • Learning Solutions Mag – Sue Bohle
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  • Research
    • The 2022-2027 US AI-Based Learning Market
    • White Paper:
      Metariverse 2021 Global Learning Technology Investment Patterns
    • 2022-2027 US Mobile Learning Game Market – METARIVERSE REPORT
    • 2021-2026 U.S. Extended (XR) Reality Learning Market – METARIVERSE REPORT
    • 2021-2026 U.S. Healthcare Game-based Simulations Market
    • 2021-2026 US Game-Based Learning Market – METARIVERSE REPORT
    • Articles, Research, Stats On Value Of GBL
    • 2020-2025 Global Game-Based Learning Market – METARIVERSE REPORT

Session: Session 4 Mon

Computers Teaching Pilots – Psychomotor Skill Acquisition

Click for Speaker Bio Dr. Robert Gagne is a pioneer of the study and…

March 21, 2022

The Longevity Sector: Untapped Potential for Gaming Developers

Click for Speaker Bio In recent years, the biotech industry and longevity sector have…

March 20, 2022

A New Theory of Fun

Click for Speaker Bio When you were a child, did you love a game…

February 17, 2022

Immersive Clinical Training Implementation

Click for Speaker Bio In this presentation, attendees will review and discuss how an…

February 11, 2022

Unique ways to achieve learning objectives with games

Click for Speaker Bio Modern Games have some very unique game mechanics. These game…

February 8, 2022

Developing EscapeIF: Creating a Storytelling Game System for Low-Resource Classrooms

Click for Speaker BioScott NicholsonClassrooms have been adopting escape games and breakout boxes for…

February 6, 2022
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