Educating about Logical Fallacies and Manipulative Language
Click for Speaker Bio Peter Leveille The intent of this research was to help…
Click for Speaker Bio Peter Leveille The intent of this research was to help…
Click for Speaker Bio Michael DiPonio So, you want to make a Serious Game…
Click for Speaker Bio Gary Goldberger You're a researcher and you've just received funding…
Click for Speaker Bio Bill Culbertson A few years ago Pollywog Pond, the early…
Click for Speaker Bio Vineet Raj Kapoor There is a great use case for…
Click for Speaker Bio Jorge Luis Castro Toribio In this workshop we run a…
Click for Speaker Bio David Chandross Action adventure games have a high engagement factor…
Click for Speaker Bio Joshua Heath There is a growing discussion in the academic…
Click for Speaker Bio Vikas Badami When data science, neuroscience, and game science meet,…
Click for Speaker Bio Jamie Hurcomb Cutting-edge, high-fidelity tools are bringing us into a…
Click for Speaker Bio Thomas Talbot Welcome to the concept of fidelity in serious…
Click for Speaker Bio Steve Guynup With 14 years of teaching experience in online…
Click for Speaker Bio Max Cropper As you design and develop instructional games and…
Click for Speaker Bio Jonathan Peters When it comes to creating gamified or game-based…
Click for Speaker Bio Tony Bevilacqua The metaverse is here and a paradigm shift…
Click for Speaker Bio Rick Shepardson How can you play with ones and zeros?…