Serious Play Conference

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    • Conference Coverage (below)
      • Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
      • Short Term Engagement Talk at Serious Play Conference 2019
      • Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
      • Serious Play for Healthcare – getsocialhealth.com
      • Games get serious in education and corporate training (interview)
      • GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
      • Game Industry News – Jesse Schell
      • Venture Beat – Sue Bohle
      • Learning Solutions Mag – Sue Bohle
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  • Recordings
    • Purchase Recordings for 2023
    • Purchase Recordings for 2022
    • Purchase Recordings for 2021
  • Program/Sched

    • 2023 Program
  • Exhibit / Sponsor

    • 2023 Exhibitor Opportunities
    • 2023 Sponsor Opportunities
    • Who Exhibits, Sponsors
  • Speakers
    • 2023 Speakers
    • 2023 Speaker Submission Form
    • 2023 Summer Workshop Submission
    • 2022 Speakers
  • Awards
    • About Award Program
    • 2023 Digital, Tabletop, Student Game Award Entry Form
    • 2023 Judge Application Form
  • Research
    • White Paper:
      Dozens of New Funding Sources for Learning Games are Now on the Market
    • The 2022-2027 US AI-Based Learning Market
    • White Paper:
      Metariverse 2021 Global Learning Technology Investment Patterns
    • 2022-2027 US Mobile Learning Game Market – METARIVERSE REPORT
    • 2021-2026 U.S. Extended (XR) Reality Learning Market – METARIVERSE REPORT
    • 2021-2026 U.S. Healthcare Game-based Simulations Market
    • 2021-2026 US Game-Based Learning Market – METARIVERSE REPORT
    • Articles, Research, Stats On Value Of GBL
    • 2020-2025 Global Game-Based Learning Market – METARIVERSE REPORT

Theme: HEALTHCARE

Using Emotion to Teach

Click for Speaker Bio Jade Norwood Click for Speaker Bio Kathryn Moffitt How do…

July 18, 2023

Approaches to Evaluating Healthcare-Related Serious Games

Click for Speaker Bio Teresa Thomas Click for Speaker Bio Pat Healy Click for…

July 13, 2023

VR Game for NICU Parents: Infection Prevention Focus

Click for Speaker Bio Kim Hieftje Funded by the CDC and developed by PreviewLabs,…

July 9, 2023

How to Get Funding for Health and Other STEM-Based Games

Click for Speaker Bio Instructor will explain the opportunity for federal funding from the…

May 28, 2023

Empathy, Leadership and Healthcare Edutainment

Click for Speaker Bio The Royal College is a membership driven organization that defines…

May 28, 2023

Creating Health Applications for Schools

Click for Speaker Bio Jasminka Criley Good hand hygiene depends upon knowing when to…

May 20, 2023

Serious Games as an HIV Resource

Click for Speaker Bio Mary Ann Communale This session will describe the use of…

April 18, 2023

Virtual Simulation Game to Reduce Racial Inequities

Click for Speaker Bio Karen Fleming Attendees would be introduced to a virtual simulation…

April 18, 2023

Simulation in VR: Driving Towards Proficiency

Click for Speaker Bio Danny Goel Simulation and training is poised to present significant…

April 18, 2023

The Role of Gamification in Nursing Education

Click for Speaker Bio Afra Çalık How to use gamification mechanics in serious game…

March 11, 2023
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