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Conference Coverage (below)
Sue Bohle at GIANT Health 2020 VR & Immersive Technologies for Clinical Assessment and Training
Short Term Engagement Talk at Serious Play Conference 2019
Sue Bohle – A Spotlight on the Serious Play Conferences 2019 – The Gamification Quest
Serious Play for Healthcare – getsocialhealth.com
Games get serious in education and corporate training (interview)
GamesIndustry.biz – Metaari: US surpasses China as top-buying country for game-based learning
Game Industry News – Jesse Schell
Venture Beat – Sue Bohle
Learning Solutions Mag – Sue Bohle
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Program/Sched
2021 Program
Conference Scheduler 2021
2021 Pre-conference Workshops, Tue
2021 Post-conference Workshops, Sat
Teacher Play – Sat
Free Webinars
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2021 Exhibitor Opportunities
2021 Sponsor Opportunities
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2021 Speakers
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Awards
About Award Program
2021 Digital, Tabletop, Student Game Award Entry Form
2021 Judge Application Form
2020 Award Winners
2019 Award Winners
2018 Award Winners
2017 Award Winners
Research
2021-2026 U.S. EXTENDED (XR) REALITY LEARNING MARKET – METAARI REPORT
2021-2026 AI-BASED LEARNING MARKET – METAARI REPORT
2020-2025 US GAME-BASED LEARNING MARKET – METAARI REPORT
2020-2025 GLOBAL GAME-BASED LEARNING MARKET – METAARI REPORT
Mobile Games Are The Most Popular Apps in The World
The Rise of eSports
ARTICLES, RESEARCH, STATS ON VALUE OF GBL
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44:13
2020-2025 AI-Based Learning Market – Metaari Report – Sam Adkins
Serious Play Webinars
15 views
32:29
Neurons Sparking: A Three Step Method For Using Game Design to Teach Science: M A Greenstein, MaMaxStudio
Serious Play Webinars
22 views
46:02
Learn How a Teacher Goes from Using One Game in Class to Rolling Out a Statewide STEM Program Using Games: Tammie Schrader, Washington State Association of Educational Service Districts
Serious Play Webinars
22 views
29:06
Evolving Serious Games: The Confluence of Cognitive Computing and Gameplay to Solve Complex Problems: Phaedra Boinodiris, IBM
Serious Play Webinars
16 views
39:16
Creating Media for Informal Learning Spaces That Engage, Educate Both Children and Parents: Peter Stidwill, FableVision
Serious Play Webinars
21 views
29:40
Engaging At Risk Students: David Conover, Connally High School
Serious Play Webinars
21 views
56:03
How Master Teachers Use Games: Matt Farber, Valleyview Middle School/New Jersey City University
Serious Play Webinars
22 views
36:38
Positive Teen Development Through Games: Heidi McDonald, iThrive
Serious Play Webinars
25 views
54:08
Using Play to Create a Fun Digital Experience: David Crusoe, Boys & Girls Clubs of America
Serious Play Webinars
30 views
52:49
Gamification for Talent Development: Deconstructing the Psychology of Games To Entice, Engage and Encourage Learners: Jonathan Peters, Sententia Games
Serious Play Webinars
28 views
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