Alternate Reality Games Made Easy!

Alternate Reality Games Made Easy!

Shawn Clybor, Ludic Instructional Designer, Goldbug InteractiveGAMES / INSTRUCTIONAL DESIGN

Click for Speaker Bio

Last winter, the ninth grade class at the Dwight-Englewood School in New Jersey thwarted a digital kidnapping conspiracy. It wasn’t real. They were playing an “Alternate Reality Game,” or ARG, an interactive mixed-media experience that incorporates games and puzzles across blended virtual and physical spaces. Part mixed reality game and part virtual escape room, ARGs embed narrative fragments in virtual and physical locations using videos, audio clips, and texts that players must decode and assemble. In this presentation, Dr. Shawn Clybor (Ph.D. and M.A. Northwestern University) will share tips and pointers for designing an ARG in educational contexts by providing personal anecdotes and advice. Building upon his 15 years of experience as an educator, Dr. Clybor will outline the various practical concerns, logistics, and resources necessary to build and execute an ARG, including where and how they can be harnessed to build critical thinking and media literacy skills.

Attendee Benefits:

Attendees will receive practical advice and resources for designing an ARG at their school, library, or workplace. Dr. Clybor will cover in detail what he used to build his ARG, how he used it, and where it can be found. This will include web resources, apps, relevant literature for further reading, and logistical/planning advice.

Wed 12:00 am - 12:00 am
GAME / INSTRUCTIONAL DESIGN, K12, USING GAMES IN K-12