Building a Digital Robotics Competition

Building a Digital Robotics Competition

Dan White, CEO, Filament Games; Stephanie Slezycki, Director of Development, FIRST GlobalGAMES IN K-6, 7-12

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FIRST Global and Filament Games have joined forces to collaborate on RoboCo, a new digital robotics game that broadens access to this future-facing form of STEM project-based learning. Through open-ended sandbox play, brain-teasing challenges, and competitive virtual tournaments inspired by contemporary eSports championships, RoboCo aims to provide a virtual adventure that complements and expands the FIRST robotics experience. Join Dan White, CEO of Filament Games and Stephanie Slezycki, Director of Development at FIRST Global, as they recap the first-ever all-digital FIRST Global robotics competition, exploring the ways that digital robotics can capture the impact and efficacy of competitive robotics programs.

Attendee Benefits:

FIRST Global and Filament Games are using RoboCo to host digital competitions infused with the same iterative design thinking that animates FIRST Global events. To demonstrate the power of this new medium for competitive robotics, this talk will focus on the 2021 FIRST Global RoboCo Challenge (FGRC21), a first-of-its-kind digital robotics competition that took place from November 1, 2021 to December 18, 2021. In FGRC21, 37 teams from around the world built and controlled robots to conquer tricky challenges in an Olympics-style event inspired by real-world robotics applications, providing a working model for the future of digital robotics. Through this talk, audience members will learn:
- How robotics can improve STEM attitudes and aptitudes for students
- How digital robotics complements and augments physical robotics
- How digital robotics intertwines with emerging trends like scholastic eSports

Thu 12:00 am - 12:00 am
GAME / INSTRUCTIONAL DESIGN, K12, USING GAMES IN K-12