Colleen Cleveland, Course Director, Full Sail UniversityHIGHER EDUCATION & K12
In my course, Game Strategies and Motivation, in Full Sail University's Instructional Design and Technology Program, an oncoming student is visually-impaired. Although we have had students who are deaf, this is our first blind student. The unique situation is the course I teach is gamified with visual clues and visual mini games. This is an introduction into how to gamify a course that is inclusive of the blind.
Attendees may learn some of the techniques and considerations used when gamifying for the blind.