Aisling O'Connell Academy Manager GameLearn Madrid, SpainTrack 1 CORP/NP/MIL/GOVT
Game-based Learning theory has been used for a number of years to develop technical skills. But with the emergence of new technologies, training soft skills has become equally in demand. Throughout this process, software providers have been popping up left and right, packaging their gamified solutions as Game-based Learning products...but we think REAL Game-based Learning has a lot more potential than just points, badges, and rankings. This is why many L&D and Instructional Design professionals in the industry have been frustrated in the past. We understand that.
The aim of this session is to filter through the noise. We will talk about REAL Game-based Learning and NOT gamification gimmicks. Through the use of quality storytelling, real-life simulations, personalized feedback, and (of course) gamification, Gamelearn has produced its award-winning catalogue of training video games. More than 5,000 clients across the globe have already partnered with Gamelearn to reskill and upskill professionals using serious games.
Ready to make learning fun again? Join us for a REAL conversation about Game-based Learning — we are looking forward to meeting you!
The attendees will learn how to differentiate both concepts as well as understanding how to apply them in the serious games they are developing to train professionals. We will provide a one-pager explaining Game-based Learning which includes a practical exercise that will help them differentiate techniques.