Sande Chen, Writer and Game DesignerGAMES IN K-6, 7-12
When students are asked to create or design games as assignments, they are often given prompts, topics, or goals. One possibility is for students to create personal games much like personal essays. In this way, students are more invested, engaged, and eager to complete their masterpieces. Learn how one segment on "art games" fueled this soul-searching creativity and how you can use the same techniques in your classroom. This would be useful not only for game development courses, but also for other disciplines.
Attendee Benefits
Attendees will learn about art games, specifically personal games, and how to guide students in creating personal games. Students in turn could use these techniques to create other personal games for other members of the community, like senior citizens or veterans.