INTERACTIVE SESSION: Best Practices for VR Training Programs. Session also to Allow for Networking for Virtual Reality Developers. Field Any Questions

INTERACTIVE SESSION: Best Practices for VR Training Programs. Session also to Allow for Networking for Virtual Reality Developers. Field Any Questions

Bernard Francois, CEO, Preview LabsTrack 6 VIRTUAL REALITY/MOBILE

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Having overseen the development of prototypes for over 200 concepts, Bernard has learned a lot about the best practices for rapid prototyping with game technology. A recurring pursuit while prototyping for VR is to find a way of interaction that feels ‘natural’ – as opposed to ‘realistic’. By using more intuitive ways of interaction, this can be taken to a new level in VR. Bernard will talk about what he and his team have learned over the years, and will show how these best practices apply to VR projects using a few related project cases.
 

Mon 12:00 am - 12:00 am
GAME / INSTRUCTIONAL DESIGN, VR, AR