Matthew Ralston, Application Developer, The Chang School, Toronto Metropolitan University
Matthew Ralston | |
Greg Gay |
While the use of serious games as learning tools is steadily increasing, these games must be both accessible to learners with disabilities and also support student learning. This presentation focuses on showcasing our recent research on the feasibility of making 3D worlds accessible, in compliance with accessibility laws in Ontario.
Attendee Benefits
Key takeaways include the demonstration of how Unity-based 3D worlds can be used as learning content, while simultaneously complying with legislated accessibility requirements; the game's code and the custom navigation scripts will be available through a BitBucket repository.