Measuring Efficacy of Virtual Clinic: Undergraduate and Graduate Nursing students

Measuring Efficacy of Virtual Clinic: Undergraduate and Graduate Nursing students

Joshua Peery, Lead Game Designer: Instructional Technology, East Carolina UniversityHEALTHCARE

Click for Speaker Bio

The Lead Game Designer on a serious game developed in-house at East Carolina University's College of Nursing will present findings from undergraduate and graduate student surveys after their course contact with the Virtual Clinic Learning Environment. The discussion will feature how to collect data from student users, how to conduct analysis that can show how the differing demographics experienced using serious games in their coursework, and what steps can be taken to further improve the game's design based on that data.

Attendee Benefits

The audience take-aways from this presentation should be: How to design surveys to measure a student interaction with a serious game, specifically in nursing or medical curriculum. How the survey data can be interpreted. How the data can be used to further refine the student experience. How the data can be used to further refine User Interfaces. How the data can be used to refine how course content is metered. How the data can refine case design used of content in the courses.

Wed 12:00 am - 12:00 am
HEALTHCARE