Chris McEachron, Program Manager, Children's Museum in MinnesotaTrack 5 GAME/INSTRUCTION DESIGN
2020 was a tough year for everybody, and it was an especially tough year to start a Children's Museum. From the beginning of the process, we knew that we needed to involve children and families in the design process of the exhibits and museum experiences.
In this session, you will learn how the Region 5 Children's Museum responded to the pandemic by utilizing Play Packets delivered to constituents around the region and facilitated community-driven, inquiry-based exhibit and experience design.
Does the way in which a child plays with a few scraps of materials 200 miles away impact how we build a Children's Museum? As we say in Minnesota, you betcha!
Attendees will gain insight into the community-driven design process, and see examples of how the pandemic resulted in new and innovative ways to engage our audience. Learn about the successes that we experienced and the pitfalls that we discovered while pivoting to remote facilitation that is not reliant on technology. We will also look at evaluation as a tool not only for future program development but also for real-time experience design. All attendees will have access to a set of Play Packet instructions that they can use with their own groups. Finally, attendees will get to experience the evaluative techniques and processes that we used to convert remote play into exhibit design.