Kevyn Eva Norton, Design Lead Shadow's Edge, The Digging Deep Project; Seth Crofton, ConsultantGAMES / INSTRUCTIONAL DESIGN
We have been working on the first major release of our mobile journaling and art game Shadow's Edge in co-creation processes with youth in Colombia and in tight collaboration with psychologists. We want to showcase the user centric and iterative design approach we used to bring an antagonist into the game, provide tips for co-creation with youth and show the interconnectedness of psychology, story and mechanics. And last but not least, how we use data in the process.
Input for your design methodology
Co-creation session formats
A perspective on psychology driven design