Panel: A Distracted Navigator VR Game for Teens – Preventing Injuries

Panel: A Distracted Navigator VR Game for Teens - Preventing Injuries

Andy Hashikawa, J.J. Bouchard, C.S. Mott Children's Hospital, U of Mich; Will Gribbin, U of Mich MedSchool; Bernard Francois, Chris Janocha, Jerry van den Heuvel, Preview LabsTrack 6 VIRTUAL REALITY/MOBILE

J.J. Bouchard
Founder and Manager of the Patient Technology and Therapeutic Gaming Program
C.S. Mott Children’s Hospital in Ann Arbor Michigan
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Andy Hashikawa
Clinical Associate Professor at Michigan Medicine and Pediatric Emergency Medicine Physician
C.S. Mott Children's Hospital
University of Michigan

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Will Gribbin
Medical Student
University of Michigan Medical School

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Bernard Francois
Founder
PreviewLabs

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Chris Janocha
Game Designer
PreviewLabs

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Jerry van den Heuvel
Studio Manager
PreviewLabs

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When using VR to prevent injuries caused by distracted driving, it's key to avoid reinforcing behavior where the player feels they can "win" by "practicing" driving while distracted. We chose to steer away from this approach and developed a game with and without distractions, allowing the learner to see how different distractions can impact critical tasks. After brainstorming, multiple ideas were prototyped and the winning concept was iterated on further. After a quick explanation of the brainstorming and development process, the panelists will highlight aspects and challenges from the injury prevention, emergency medicine, XR intervention, and game development viewpoints.

Attendees will benefit from:

• A method for brainstorming
• Approach to rapid prototyping
• Lessons from play testing
• Different types of distractions
• How the gameplay was tuned to lead to a better experience
• How we iterated and learned along the way

Mon 12:00 am - 12:00 am
HEALTHCARE, K12, VR, AR