Mariam Hashemi, John Rainford, Co-Founders, Systemic InnovatorsCORPORATE / NONPROFIT
Participants will engage in an interactive workshop to experience first hand how an innovative and interdisciplinary process will expand capacity for creativity and learning in play, tapping into intrinsic motivators, increasing engagement, leading to better problem solving and decision making for leaders and teams. Our focus will address intergenerational and cross-cultural elements of conceptual architectural design in curricula development from inception to implementation. This is a meta perspective on gamification impacting all fields from education to defense to business. We will do this by showing how complex adaptive systems and machine learning can co-evolve a learner focused feedback loop that taps into self-actualization and collaboration as the tenets of a gamified philosophy, creating tectonic shifts for the industry so that teams 'win' with 'out of the box' thinking that promotes neural network innovation. The interactive workshop will highlight how seemingly random environmental prompts can help create high performing teams via trust based learning and leadership.
Participants will receive a two page handout along with a list of resources to be able to curate their own processes.
1. Develop more confident decision making strategies within game based learning environments
2. Develop increased self-awareness about creativity triggers and prompts
3. Develop systems thinking and the importance of embedding creativity plans into curricula design
1. Ability to make decisions with erratic and messy data (pre and post assessment to measure participant progress re decision making pre and post workshop)
2. Score their creative leadership potential (self assessment) as a result our workshop based on a Likert scale.
3. Change in ability to engage in productive team work with a solution focused mindset (group assessment) measured by the quality of output and value of collective intelligence.