Douglass Whatley, CEO, Breakaway GamesGAMES / INSTRUCTIONAL DESIGN
Modern Games have some very unique game mechanics. These game mechanics can be used to achieve learning transformations that are not obvious or direct - teaching how to manage frustration or conflict, how to continue to work efficiently when managing resource scarcity, juggling many issues in parallel, and experiencing events from a different perspective. What are some examples of these mechanics and how do we structure them within the game framework? Actual games will be used (and played) to provide concrete examples.
Attendees will be taught and get to play games that provide unique mechanics. After experiencing some of these games there will be discussion of applying them to serious games.