Ret. Gen. Frank Kelley, VP, DAU; Alicia Sanchez, Game Czar, DAU; Sam Roberts, Technical Trainer, 75th Innovation Command; SFC Chris Keeling, US Army; Sasha Kappes Barkhaus, Andrew Olson, Vikram Venkatram, Georgetown Univ.POST-CONFERENCE WORKSHOP
Cost: $350 *
6 hours
*Purchase these workshops separately. These special skill sessions are not included in a Main Conference Registration. Minimum 6 people; maximum 15. In the unlikely event of cancellation, payment will be returned.
Work in a team (or by yourself) to learn the basics of applying real world problems into a workable wargame; course applicable to all fields. In this workshop you will be working next to several game design experts and trainers to model your problem (or a pre generated problem) into a training tool.
Attendee Benefits:
Attendees will gain an understanding of the basic concepts for turning real world problems into a suitable game to develop, address, or at least think about how to solver or resolve. Additionally, Attendees will take their time to develop their wargame that should have a prototype available in a single day.